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Background Design

As the Head of Background design for GistMD, I had to take the style that was used and upgrade it to a new style that is coherent with the characters used as wall as appealing by itself.

This was the old style we were working with, it was very textured, and just out of sync with the vector-based characters we worked with.

The character design became more line and texture-based, so I tried to replicate those elements in the backgrounds.

These were the final versions we were left with before the characters got re-designed as clean and sleek again.

After all the character allterations we decided that this type of style would work best.

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